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Subject: Re: Ferret - by Ray Keene of BGN

Author: Larry Proffer

Date: 10:16:43 05/11/01

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On May 11, 2001 at 12:36:50, Bruce Moreland wrote:

>On May 11, 2001 at 10:47:49, Robert Hyatt wrote:
>
>>It really doesn't show anything.  Ferret at that time was running on a
>>single cpu pentium pro 200 I believe.  At least that is what I was using
>>at that time and Bruce and I were using identical hardware.
>>
>>It was a reasonable anti-computer game.   Whether he could do that with today's
>>ferret and today's hardware is a totally different question.
>
>That game was played on a Pentium 133 that had two copies of the program running
>simultaneously.  I was at work, and for such an important game I didn't want to
>have someone burst into my office and demand I do something intensive on my
>computer, so I asked my wife to start it for me at home, and she got two copies
>going at once by mistake.  I did not announce this at the time, because I didn't
>want to be accused of whining about the losses.  He won against the best I could
>do that day, and I accepted that.
>
>Those two games (Shirov won both) have become signature games for my program for
>some reason.  I still hear about them despite their being played approximately
>five years ago.
>
>But that *was* old hardware, and the version I was running was approximately
>*800* distinct versions ago.
>
>I was honored that my program was able to play some 30 0 versus Shirov, and he
>did a great job bashing in the program.  Shirov is *in my own limited
>experience* the strongest anti-computer GM, and he could have probably totalled
>the program on any hardware.
>
>I will say that I spoke with Shirov after he played some 5 0 against Ferret on
>my 533 mhz Alpha in approximately 1998.  He told me that he thought it seemed as
>if it was seeing as much in 5 0 as it did in those 30 0 games.  It's very
>interesting that 500/133 or 500/66, whichever you wish to use, is approximately
>6, so he is pretty close to right.  Of course now it would be seeing the same
>stuff in a 2 0 or a 3 0.
>
>I'm surprised that Keene couldn't find something more modern.  If he's looking
>for bad games against humans, there was the game against Vaganian at the 1999
>WCCC post-tournament exhibition, where my program moved its QB 4 times in a row,
>in order to get it from c1 to d2.  If he wants to see a bad game against a
>computer, he can pick the one against Hiarcs from the same event.  If he wants
>to see a good game he can examine the one versus Fritz at that event.
>

It is deeply unlikely that Keene spent his time running around trying to dig up
games played by Ferret.

The game data will have been presented to him by somebody else.

The game was a 'typical computer game' - meaning crappy old material grabber. As
you point out they could have found good games to illustrate Ferret - but it
appears they illustrated Ferret with a bad game. They could have illustrated
Ferret with ICC grade information - with game results, instead of game scores.

But game results look good. This game score makes Ferret look bad (especially if
you conveniently forget 1996 and P133's).

We know Enrique and Bertil don't usually deal in game scores. They deal in game
results. Enrique and Bertil are not specially known for their talents in
persuading grandmasters of the merits of programs based apon their chess
knowledge.

This makes me suspect that the *originator* of this game score was someone other
than our experts. The originator of this game score, and its juxtaposition with
Ferret, was someone used to talking to grandmasters and who knows how to
influence them.

Keene published this game because it was in his mind, and it had influenced him.
Or?






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