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Subject: Re: how to develop a chess program?

Author: Bruce Moreland

Date: 11:43:29 04/14/98

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On April 14, 1998 at 05:26:47, Amir Ban wrote:

>"How computers play chess" by Levy and Newborn is a bit behind the
>times, but still very good for novices. You can also find some landmark
>articles in back issues of the ICCA Journal, but they are rare. There is
>some useful information on the web. Lookup Komputer Korner lists at
>www.gambitsoft.com. He will send you in useful directions.
>
>Stay away from Assembler. If you are serious about this, learn C.

This is a good post.  Here is some more info.

There are lots of books on this subject, none of which are perfectly
suitable if what you want to do is build your own program.

Some are extremely old, some contain articles about topics that are of
no practical use, some are vague, and some contain little information of
any sort, useful or otherwise.  Many are extremely expensive.

But, this is all we have, we take what we can get.

Libraries sometimes have computer chess books in either the "computer"
or "chess" section.

You can try to find out of print titles, and the few in-print titles,
via http://www.amazon.com

Bookstores sometimes have these books in the chess section, the general
computing section, the AI section, or the computer games section.  Once
they get into a bookstore they tend to stay there permanently, because
nobody buys them, so you can sometimes find out of print books in "new"
bookstores.

A related book that is probably in print is Schaeffer's checkers book,
"One Jump Ahead".  Not a lot of useful chess stuff, but it's a fun book.

bruce



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