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Subject: Re: One mate to solve... Chest GUI?

Author: Dann Corbit

Date: 11:18:37 05/16/01

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On May 16, 2001 at 13:44:39, Heiner Marxen wrote:
[snip]
>>I like a simple interface with a lot of options.  Anyway, you could easily
>>interface Chest to Chess Assistant and have the most glorious GUI interface
>>imagineable.  Indeed, the EPD processor type engines can bolt right in to Chess
>>Assistant.  Chest is a very good example of a chess analyzer that eats EPD and
>>spits out EPD.
>
>Could you elaborate on that, Dann?
>What is the engine interface of CA?  Could I implement that?

You already did.  It calls chess engines which consume EPD and produce EPD.

>Is it already there, and we only need deteailed instruction how to set it up?
>Wher can I read about it?

Have a look here:
http://www.chessassistant.com/software/index_ca.htm

>
>>I share your respect for Heiner's coding.  He's also a real nice guy.
>
>Thanks!  I try to live up to that description.
>But I need some help from others, who know better about GUIs.
>I myself know next to nothing about GUI programming and interfacing.

Don't bother.  The professional interfaces represent thousands of man-hours of
effort and it is silly to reproduce that effort.  It very much puzzles me why
engines like Bringer, NewRival and Comet create a GUI version when that effort
is already performed in Winboard, and also Chess Assistant, etc.

>When there is a way I can do it with moderate efforts, such that I can
>run it under Linux/UNIX myself, I will seriously consider to go that way.

GUI stuff is a big, boring pain in the butt.  I am ever so grateful that people
like Tim Mann have done it for us.  Now, Winboard does not know how to process
an EPD record, but Chess Assistant does.

>Excuse the length of the above... I felt it necessary to explain myself.
>
><eagerly waiting for many helpful responses>
>Regards,
>Heiner



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