Author: Dann Corbit
Date: 15:13:22 05/16/01
Go up one level in this thread
On May 16, 2001 at 18:02:10, David Rasmussen wrote:
[snip]
>In any case, none of the algorithms we know, operates in constant time,
>regardless of searchdepth or gametree size.
How about the "resign" algorithm?
Worst chess engine in the world...
#include<stdio.h>
int main(void)
{
puts("I resign.");
return 0;
}
[snip]
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.