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Subject: Re: O(1) garbage

Author: Dann Corbit

Date: 15:13:22 05/16/01

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On May 16, 2001 at 18:02:10, David Rasmussen wrote:
[snip]
>In any case, none of the algorithms we know, operates in constant time,
>regardless of searchdepth or gametree size.

How about the "resign" algorithm?

Worst chess engine in the world...

#include<stdio.h>
int main(void)
{
puts("I resign.");
return 0;
}

[snip]



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