Author: Gian-Carlo Pascutto
Date: 13:40:43 05/18/01
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On May 18, 2001 at 14:23:01, Miguel A. Ballicora wrote: >Of course, I just threw some ideas that might be considered to determine >if the algorithm it is worth to be triggered. In the case of mate threats >or checks to extend more than one ply (maybe), I went back and forth on this and have it as a settable option, to allow more than 1 ply of extensions per nodes. Standard Crafy does not allow more than 1 ply per node of extensions. A system like maximum 2 ply per 2 nodes, as described in the DB papers, would work much better. It would not blow up the search so much like my methode now does. >I agree, it has to be statically determined. You will have to use an advanced form of SEE in that case. >>of nearly 2 ply. In the LCT2 which I used that lost many other solutions. > >2 ply? ouch. My intuition was not bad. How does it play overall? I have not tested actual gameplay. >The latter is a nice trick. Similar to R.H. suggestions some time ago to >use as negative extensions (reduce depth after several moves have been tried). >Kind of risky though. We will only extend too much, so there is no risk involved at all. > >What I did so far it is very simple. It is the most limited case I could >imagine: I triggered SE when in check (after it was extended already) >This is the pseudocode: > >if (incheck) { > depth +=1; > if (1==moves_available) { > depth += 1; /* single response extension */ > } else { > enable_SE = TRUE; /* it will test a singular check evasion */ > } >} > >generate_moves(); >bestmove = loop_moves(&best); > >if (enable_SE && best > original_alpha) { > SE_alpha = lower_of (original_alpha, best-PAWN_VALUE); > secondbest = research_moves_but_bestmove (depth-2, SE_alpha, SE_alpha+1) > if (secondbest > original_alpha) { > best = research (bestmove, depth+1); > } >} > >return best; Don't you mean depth-3, assuming you already do depth-1 on normal moves? You dont want to research if SE_alpha < original_alpha, because you will not do anything with the secondbest value anyway. Another nitpick is that you should research _all_ moves and not only the best move. If it fails low because of the extension you have to pick up a new best one, and if needed, start the process all over again. This is how SE detects horizon type moves. -- GCP
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