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Subject: Re: Rules

Author: Jason Williamson

Date: 01:33:00 05/24/01

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On May 24, 2001 at 02:23:30, Will Singleton wrote:

>On May 24, 2001 at 02:13:39, Bruce Moreland wrote:
>
>>On May 24, 2001 at 01:59:14, Will Singleton wrote:
>>
>>>On Volker's site (http://www.vrichey.de/cct3), I noticed two Polish programs,
>>>Armageddon Chess and Butcher.  If these are known programs, then ignore the
>>>following, and accept my apology.
>>>
>>>If these are unknown programs, and have no track record of server or tournament
>>>play, should they be allowed to play in CCT3?
>>>
>>>Will
>>
>>Another issue involves how the manual programs will play.  Having dealt with ICC
>>manual computer operators for several years, I'm concerned that they realize
>>that they shouldn't take an active role in the games.
>>
>>For example, I'd like to make sure that they don't do the following:
>>
>>1) Select book moves for the program.  The program should select its own moves
>>once the game starts, meaning that the operator should not be sitting there with
>>ChessBase for the first 25 moves.  The operator should not after 1. e4 e5 2. Nf3
>>decide that he wants to see a Latvian, and type f5.  If he sets it up that way
>>in advance, no problem, but this kind of reactive thing shouldn't be allowed
>>during the game.
>>
>>2) Control time allocation.  One way to play with a manual program is to let it
>>sit there thinking all the time.  The operator makes moves when he thinks it is
>>appropriate.  If it's an easy move, it comes fast.  If the program looks like
>>it's going to play a bad move, or if the position is tactically complex, the
>>operator lets the program think longer in the hopes that it will find something
>>better.  It is hard to run a manual program on ICC without doing something like
>>this, because you can't just select the tournament time control and run, because
>>of operator time and lag.  But the operator should be as fair as possible.  One
>>possibility is to set the program to run at fixed time per move, and shorten the
>>time per move as necessary as the game goes on.  Another possibility is to tell
>>the program to run at a slightly faster time control than is going to happen in
>>the tournament, and hope that you'll accumulate time rather than running out.
>>
>>I'm sure there are other things that we'd all agree the manual operators should
>>not do.
>>
>>bruce
>
>I know of no manual operators, I thought all were automated.  Who is running
>manually?  And, do you know of those two programs I mentioned above?
>
>Will


The only manual program that WAS in the tournament was CM8000 as far as I know.
And of course CM8000 got withdrawn.  :(  Oh well.



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