Author: Jason Williamson
Date: 01:33:00 05/24/01
Go up one level in this thread
On May 24, 2001 at 02:23:30, Will Singleton wrote: >On May 24, 2001 at 02:13:39, Bruce Moreland wrote: > >>On May 24, 2001 at 01:59:14, Will Singleton wrote: >> >>>On Volker's site (http://www.vrichey.de/cct3), I noticed two Polish programs, >>>Armageddon Chess and Butcher. If these are known programs, then ignore the >>>following, and accept my apology. >>> >>>If these are unknown programs, and have no track record of server or tournament >>>play, should they be allowed to play in CCT3? >>> >>>Will >> >>Another issue involves how the manual programs will play. Having dealt with ICC >>manual computer operators for several years, I'm concerned that they realize >>that they shouldn't take an active role in the games. >> >>For example, I'd like to make sure that they don't do the following: >> >>1) Select book moves for the program. The program should select its own moves >>once the game starts, meaning that the operator should not be sitting there with >>ChessBase for the first 25 moves. The operator should not after 1. e4 e5 2. Nf3 >>decide that he wants to see a Latvian, and type f5. If he sets it up that way >>in advance, no problem, but this kind of reactive thing shouldn't be allowed >>during the game. >> >>2) Control time allocation. One way to play with a manual program is to let it >>sit there thinking all the time. The operator makes moves when he thinks it is >>appropriate. If it's an easy move, it comes fast. If the program looks like >>it's going to play a bad move, or if the position is tactically complex, the >>operator lets the program think longer in the hopes that it will find something >>better. It is hard to run a manual program on ICC without doing something like >>this, because you can't just select the tournament time control and run, because >>of operator time and lag. But the operator should be as fair as possible. One >>possibility is to set the program to run at fixed time per move, and shorten the >>time per move as necessary as the game goes on. Another possibility is to tell >>the program to run at a slightly faster time control than is going to happen in >>the tournament, and hope that you'll accumulate time rather than running out. >> >>I'm sure there are other things that we'd all agree the manual operators should >>not do. >> >>bruce > >I know of no manual operators, I thought all were automated. Who is running >manually? And, do you know of those two programs I mentioned above? > >Will The only manual program that WAS in the tournament was CM8000 as far as I know. And of course CM8000 got withdrawn. :( Oh well.
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