Author: Mogens Larsen
Date: 03:16:41 05/24/01
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On May 23, 2001 at 13:49:51, John Merlino wrote: >Well, you're correct about WinBoard, and I think your argument is valid. >Therefore, I have created a full GUI implementation of "pondering", in which >each XBoard personality has a field in which you can tell CM whether to send >"hard" or "hard/easy" after each "new". Excellent news. That resolves a lot of bother and confusion when setting up engines. Not mentioning creating tables where information about ponder/non-ponder by default, possible hacks and similar things are mentioned. >This, of course, is not exactly reverse compatible. What is going to happen is >that, with all previously imported engines, EASY will be the default (because >that field in the personality structure was set to zero -- meaning >pondering=off). This will all be explained in the ReadMe for the patch, so >hopefully people will read it! No problem IMO for users even slightly experienced with the use of WinBoard engines. Even though it's opposite of new Chessmaster personalities IIRC. >The testers are going to kill me, though.... Thanks for getting me into trouble. >;-) The trouble is worth it, trust me ;-). Mogens.
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