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Subject: Re: Rules

Author: Christophe Theron

Date: 15:41:08 05/24/01

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On May 24, 2001 at 09:04:22, Robert Hyatt wrote:

>On May 24, 2001 at 03:44:11, Christophe Theron wrote:
>
>>On May 24, 2001 at 02:13:39, Bruce Moreland wrote:
>>
>>>On May 24, 2001 at 01:59:14, Will Singleton wrote:
>>>
>>>>On Volker's site (http://www.vrichey.de/cct3), I noticed two Polish programs,
>>>>Armageddon Chess and Butcher.  If these are known programs, then ignore the
>>>>following, and accept my apology.
>>>>
>>>>If these are unknown programs, and have no track record of server or tournament
>>>>play, should they be allowed to play in CCT3?
>>>>
>>>>Will
>>>
>>>Another issue involves how the manual programs will play.  Having dealt with ICC
>>>manual computer operators for several years, I'm concerned that they realize
>>>that they shouldn't take an active role in the games.
>>>
>>>For example, I'd like to make sure that they don't do the following:
>>>
>>>1) Select book moves for the program.  The program should select its own moves
>>>once the game starts, meaning that the operator should not be sitting there with
>>>ChessBase for the first 25 moves.  The operator should not after 1. e4 e5 2. Nf3
>>>decide that he wants to see a Latvian, and type f5.  If he sets it up that way
>>>in advance, no problem, but this kind of reactive thing shouldn't be allowed
>>>during the game.
>>>
>>>2) Control time allocation.  One way to play with a manual program is to let it
>>>sit there thinking all the time.  The operator makes moves when he thinks it is
>>>appropriate.  If it's an easy move, it comes fast.  If the program looks like
>>>it's going to play a bad move, or if the position is tactically complex, the
>>>operator lets the program think longer in the hopes that it will find something
>>>better.  It is hard to run a manual program on ICC without doing something like
>>>this, because you can't just select the tournament time control and run, because
>>>of operator time and lag.  But the operator should be as fair as possible.  One
>>>possibility is to set the program to run at fixed time per move, and shorten the
>>>time per move as necessary as the game goes on.  Another possibility is to tell
>>>the program to run at a slightly faster time control than is going to happen in
>>>the tournament, and hope that you'll accumulate time rather than running out.
>>>
>>>I'm sure there are other things that we'd all agree the manual operators should
>>>not do.
>>>
>>>bruce
>>
>>
>>
>>These reasons are the two main reasons why I do not want to enter such a
>>tournament without being well prepared.
>>
>>I have had experiences in the past with manual operators who were messing with
>>the time controls (pressing the [Move now!] key whenever they felt it was time
>>to do it), and I don't want my program to be forced to play this way.
>>
>>The solution would be to operate my program myself, but I have no time to learn
>>how to use the chess servers. Have have *never* visited *any* chess server.
>>
>>
>>
>>    Christophe
>
>
>How do you avoid it?  Louman has done this at ACM events where everyone
>was present.  There are _countless_ witnesses.  If it happens in face-to-face
>events, it will obviously happen anywhere.



I don't care if my opponent does it.

What I don't want is that the operator of my own program messes with my time
management. I'm 99% sure that doing so would weaken my program.



    Christophe



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