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Subject: Re: TEST: Very easy for humans...

Author: Miguel A. Ballicora

Date: 16:37:02 05/24/01

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On May 24, 2001 at 12:45:21, Uri Blass wrote:

>On May 24, 2001 at 12:20:18, Miguel A. Ballicora wrote:
>
>>On May 24, 2001 at 06:49:09, Ferdinand S. Mosca wrote:
>>
>>>On May 24, 2001 at 05:14:07, Miguel A. Ballicora wrote:
>>>
>>>>On May 24, 2001 at 05:06:48, Miguel A. Ballicora wrote:
>>>>
>>>>>epd record is
>>>>>5rk1/1pp3p1/p1p5/7p/6P1/4b3/PPP2RPP/5RK1 b - - bm h4;
>>>>>
>>>>>[D]5rk1/1pp3p1/p1p5/7p/6P1/4b3/PPP2RPP/5RK1 b - -
>>>>>It is a modified version of a position from real tournament play that
>>>>>I saw in www.inforchess.com. I modified so a program won't find the solution
>>>>>for the wrong reasons. I tested crafty and could not find the solution
>>>>>even after 17 plies. I did not continue further.
>>>>>Is there any program that find the solution in a reasonable time?
>>>>>This is very easy for humans, I find the solution myself instantanously
>>>>>and took me few seconds to verify it. The original position is without the
>>>>>white pawn in g4.
>>>
>>>>>
>>>>>Regards,
>>>>>Miguel
>>>>
>>>>Of course, the solution is h4 and white is paralyzed.
>>>>
>>>>Miguel
>>>
>>>
>>>Very difficult indeed, Yace and Chezzz like 1...hxg4 and could not see 1...h4!!
>>>if then 2. g3 h3!, could this be a good test for pin and king mobility perhaps.
>>>Black has to see that a pawn on h3 is paralyzing for white.
>>
>>This position also involved a long term zugswang. Once white is paralyzed
>>it should move the pawns in the q side until it runs up of moves or black
>>captures them all.
>>I have an idea about making the test even more difficult for computers, where
>>there is paralysis but no zugswang.
>
>Zunzwang is exactly the difficult point for computers because null movers cannot
>detect zunzwang.
>
>If you give no zunzwang it will become easier for computers.
>
>A lot of programs are going to fail even in the following position
>
>[D]5rk1/6p1/8/7p/6P1/4b3/5RPP/5RK1 b - - 0 1
>
>
> But firs, there should be a program
>>able to solve this "easy" problem...
>
>Of course if you give a non null mover 999999999999999999999999 years then it is
>probably going to solve it but it is faster to wait to better hardware and not
>start now.
>
>I do not believe that a top program can solve it because no programs can
>calculate all the pawn moves by search.
>
>A program that is not going to solve it in few seconds will probably never
>solve it.
>
>If you want to test the search of chess programs then do not give so many pawns
>in the board.
>
>Here is a test position that can be solved by search but it is not so easy
>
>[D]5rk1/p5p1/P7/7p/6P1/4b3/P4RPP/5RK1 b - - 0 1
>
>Uri

[D]5rk1/ppp3p1/7p/3p2P1/3Pb3/5RPP/PPP2RK1/8 b - -

Black to move and win with h5. No zugswang here, white can play for ever
Rf1-f2-f1. Now there is no zugswang, but too deep to see a victory, only
evaluation can make it. Black King is loose to place itself in a good position
to trade everything in f3 to win a pawn endgame. Can pepito see it?
If it can, can win the game if you play against it?
Any other program?

Regards,
Miguel





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