Author: John Merlino
Date: 10:44:57 05/26/01
Go up one level in this thread
On May 26, 2001 at 03:35:56, Stephen A. Boak wrote: >On May 25, 2001 at 13:35:18, John Merlino wrote: > >>>>1) You can "analyze" with any personality, including WinBoard engines (if they >>>>support the "analyze" command. Just make the personality that you want to >>>>analyze one of the players in the game, and set the time control to "Infinite". >>>>That should do the trick. >>>> >>>>2) You can change the hash table size of the Chessmaster personality (for >>>>analysis/mentor features only!) by editing the CM.INI file and adding the >>>>following: >>>> >>>>[mentor] >>>>ttable_size=N >>>> >>>>where 'N' is the number of MEGABYTES you want to allocate for the hash table. > >What CM8000 patch version(s) will this work with? > >What about overnight game analysis? How can I analyze a game using, say, 64 or >128MB HT--is this possible? > The "ttable_size" entry was added for v1.0.2. NOTE: I was incorrect above when I said it should be in the CM.INI file in the Chessmaster directory. This entry actually must be put in your USER'S INI file! This is so each user can have different settings. By putting this entry into your user's INI file, all mentor features (such as advice, game analysis, solve for mate, and the Thinking Lines window) will cause the mentor engine to allocate that many megabytes of hash table space. If you're talking about analyzing an entire game, then just use the Game Analysis feature. If you just want to look at a single position for a very long time, just set up the position, make both players human, set the time control to "Infinite", open the Thinking Lines window, and check the "Chessmaster" checkbox. It will run indefinitely.... jm
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