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Subject: Re: CTT-3 / Ferret and other engines

Author: Dann Corbit

Date: 12:09:53 05/28/01

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On May 28, 2001 at 14:15:36, Hannu Wegner wrote:

>Hi,
>
>I saw some programs in this tournament which are not so well known to the
>public. I would like to know if these programs will be published in some
>way (free or commercial).
>
>First of all I really would like to see Ferret available. And I think I am not
>the only one who think like that. I also know that the question why Ferret is
>not avalable to the public was asked sometimes before. But I try to ask one more
>time. In my point of view it should be very simple to publish Ferret as an
>engine. For example just as a winboard-engine or an UCI-engine (via
>GambitSoft!?) or as an CB-Engine. I don't think that this is hard work anymore.
>It would be so easy for Bruce Moreland to make some bucks. Please!! Bruce, you
>have to publish your engine!! :-))

You had better not hold your breath.  I found it only makes you turn blue.

>Then there are other engines as SearcherX, ChesterX, PostModernist, ShrikeX,
>Tinker, Butcher, Hossa,

A public version of Hossa is in the works.  See his home page.

>Amateur, TerraPi, monsson

Monsoon has long been public, and you can even get the source code.

>and Celes

Celes is publicly available.

>which are not
>available to the public.
>
>Are there plans to publish these engines somehow? Some of these engines are well
>known from the ICC. I already played against some of them. But to use them at
>home is something much more interesting.
>
>So any comments are wellcome!

As we see, the programs are the property of their respective programmers.  Some
of them choose not to make them public.  We can always ask, but we must expect
'No' might be the response to make them available one way or another.

Personally, I think Ferret and PostModernist would be the most interesting
releases.  Ferret because it might be the strongest chess engine on the planet
and PostModernist because it plays well at "real chess" [IOW - long time
controls].  Also, both of these play with flair.  I despise the typical 100 move
griding computer draws that so many of the engines excell at.

But if those that made them decide that they are only for themselves for all of
eternity I am ready to accept that also.

>Best greetings,
>Hannu Wegner
>
>
>P.S.: My correct Email is Hannu.Wegner@t-online.de



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