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Subject: Re: PostModernist in CCT3

Author: Robert Hyatt

Date: 06:55:08 05/29/01

Go up one level in this thread


On May 28, 2001 at 13:06:05, Andrew Williams wrote:

>ICC Computer Chess Tournament 3
>
>My program, PostModernist, partcipated in the 3rd
>Computer Chess Tournament on ICC. PM managed 16th
>place with 4 points. I can't stress enough how much
>fun this tournament was. IM Jonathan Schroer was
>providing commentary and he was *hugely* entertaining.
>I'd strongly urge anyone who has a winboard/xboard
>compatible program to get it playing on FICS/ICC and
>enter the next tournament!
>
>My thanks to James Swafford who set it up, the various
>ICC admins who acted as TDs and to IM Schroer for his
>enthusiastic commentary.
>
>I've put some brief comments on PM's eight games below:
>
>Game 1 PostModernist 1-0 Tristram
>
>I felt sorry for James Swafford after this game. He'd clearly
>put a lot of effort into arranging CCT3, but in Tristram's
>first game it picked a *terrible* line from its big book. PM's
>first search returned a score of +5.75 and Tristram didn't get
>into the game at all.
>
>
>Game 2 Crafty 1/2 PostModernist
>
>After a lot of exchanges, crafty emerged pawn up. There ensued
>a long struggle, for much of which crafty's eval suggested +1.5,
>while PM thought -0.75. Crafty had the initiative throughout, but
>couldn't force the win. A tense struggle was eventually drawn by
>agreement.
>

This game was very useful to me, as it pointed out that a particular
bit of evaluation had been broken sometime back.  IE Crafty knows that
a rook _behind_ a passed pawn is good, and that a rook in front of a
passed pawn is bad.  But this had become defective sometime in the past.
The scores now are about 1 pawn lowoer, roughly, once the white pawn
reaches c7 with the rook on c8, as it now statically realizes the pawn
is stuck forever.





>
>Game 3 PostModernist 1/2 Searcher
>
>A great game. Searcher had an awkward opening and PM pushed hard.
>An interesting feature of this game was the comparison between PM's
>eval and Searcher's. For a long time, PM said +3.something while
>Searcher's view was -1.something. I think this is an interesting
>position:
>
>[D] 3k4/4bR2/8/8/1p6/7P/rP1B2P1/6K1 w - -  acd 14; acn 18171648; acs 64; ce
>+280; fmvn 44; hmvc 1; id "PostModernist vs SearcherX, move 44"; pm Rxe7
>
>In this position, PM went for Rxe7. I've looked at this position
>a bit, and I can't see a win after this. In some ways, it *looked*
>right. But then if I could play chess, I wouldn't have written PM.
>Searcher defended the resulting position brilliantly, putting its
>King in front of the connected passers on the right and using its
>rook to prevent PM's King from getting involved. I had the thought
>after seeing this that Searcher could do well in CCT3. A good game
>with a nice ending.
>
>
>Game 4 Diep 1-0 PostModernist
>
>A good finish by Diep here, after an interesting exchange sacrifice
>to allow it to castle (I think). PM was undone by a pin, combined
>with an advanced passed a-pawn which it had ignored. A fine move by
>Diep follows:
>
>[D] 3r2k1/5qnp/P7/2p2p1p/8/1r1BPP2/QB3RP1/6K1 w - - fmvn 42; hmvc 3; id "diep vs
>PostModernist, move 42"; sm Bf1
>
>Diep's move here was Bf1. It takes PM 57 seconds to find it.
>
>
>
>Game 5 PostModernist 1/2 Shrike
>
>PM drew with Shrike in CCT1 as well. Here was another case of a
>wide gap in evaluations. For most of the game, Shrike's and PM's
>evaluations were more than two pawns apart! PM had RRNN+3p vs
>Shrike's RRB+6p  Shrike really liked his passers and the high
>scores it was emitting had me worried for a while. But in the
>end PM blockaded them and managed to release his h-pawn. Shrike
>held it together though, and by the end, in a dead drawn position,
>PM had an eval of +10.75. How embarassing. Actually, apart from
>my embarassment, this was another really interesting ending.
>
>
>
>Game 6 Shredder 1-0 PostModernist
>
>Yuk! PM drew with Shredder in CCT1. Here, in a promising position,
>PM had a rush of blood to the head, and unaccountably swopped its
>Queen for one of Shredder's rooks. PM proudly displayed an eval of
>+4.1  To say that I had my doubts would be putting it mildly! PM now
>had only one asset left, but since it was a passed a-pawn of course
>it ignored it completely. To make matters worse, when I tried to
>explain to the enthralled spectators why PM had committed suicide,
>I was accused of sounding like Vincent Diepeveen! Normally, the author
>of such a comment would have been subjected to a torrent of abuse, but
>I was having too much fun to really care.
>
>
>
>Game 7 PostModernist 1-0 Chezzz
>
>I was happy with this win. To be honest though, Chezzz was heavily
>outgunned (a celeron 466 vs PM's Athlon 1200). Also it didn't have
>an opening book and doesn't ponder yet. This put it at a huge
>disadvantage, although the opening it came up with was OK. The
>problem came after it had castled K-side and PM took the Knight
>on f6. Chezzz recaptured with the g-pawn, opening up his kingside
>to attack.
>
>
>
>Game 8 Chester 1/2 PostModernist
>
>A fun game. I chat with Steve Timson quite a bit on ICC and we both
>enjoyed this game. Chester does a little better than PM in their
>matches, so I was bit worried - the more so when PM went for a
>rather eccentric Caro-Kann. IM Schroer commented that PM shouldn't
>read books on unorthodox opening. Actually, PM shouldn't read
>*webpages* about unorthodox openings. Anyway, PM castled q-side and
>chester lost no time in swapping Rook for Knight with a wide open
>king position to aim at. PM's King took one look at the situation
>and ran back to the centre. For most of the game, Chester had an
>edge, but somehow it seemed to slip away, and PM generated some
>back-rank mate threats. These were pretty feeble, however, and
>the game ended in a tablebase draw. This is Chester's nice exchange
>sac:
>
>[D] 2kr2nr/pp2bpp1/n1p1q3/3p1p2/3P1B1p/3Q1N1P/1PP1NPP1/R4RK1 w - - fmvn 17; hmvc
>0; id "ChesterX vs PostModernist, move 17"; sm Rxa6
>
>
>Cheers
>
>Andrew



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