Author: Dann Corbit
Date: 13:07:55 05/29/01
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On May 29, 2001 at 01:39:29, Ed Schröder wrote: >On May 28, 2001 at 18:59:22, Bruce Moreland wrote: [snip] >>I'll take for instance you and Christophe. If you want to share ideas I can't >>believe that anyone would tell you that you can't, but if you start editing each >>other's source code, I think you run into this multiple authorship issue. Once >>you start writing engine code for each other, you are a team, and that means one >>entry, in my opinion. I think it a very funny thought to punish cooperation. The original algorithms are orders of magnitude more important than the implementation details. If they share ideas, that is grotesquely more important than a snippet of code. Given a few days, I can implement any algorithm I can read about. But I might never invent the algorithm. >>I feel the same way about opening books. The opening book is a very tough >>problem, and I think that the author of the opening book should be considered a >>co-author of the chess program. I don't think that something that selects moves >>for you should be considered a trivial part of the interface, for instance. >> >>bruce > > >I agree with you on the subjects "crafty clones" and "opening books". But >to the original discussion about TB's: it is just a piece of code every >programmer can write, it is there, it is working and saves a lot of >programming time. I don't see a problem as nothing creative is involved, just >raw programming how to access data. To get TB's to work you don't even have >to understand chess. By saying this I don't want to put Eugene's work down >on the contrary but I consider the invention and creation of TB's itself as >more important than how to access them. Using with permission verses using without permission. There is no other issue here. Everything else just clouds that. IMO-YMMV
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