Author: Brian Richardson
Date: 07:10:43 05/30/01
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I think testing is another example where science and art must be combined in chess programs. Currently, I also have a rather haphazard system. There are a handful of test coded directly in Tinker that I have been using for more than a year. They are from different game phases and give me some idea if a change has dramatically broken something or not, but only because I have a "feel" for Tinker. I then run a potential new version thru WAC to look at the mix of positions solved and the total time. Sometimes less is more here. Finally, I just put the new version up on ICC and let it play for at least a few days. When I have time, I would like to implement temporal difference learning, but the results so far seem mixed (Exchess?). Brian
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