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Subject: Re: A really nasty position

Author: Peter McKenzie

Date: 10:35:03 05/30/01

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On May 29, 2001 at 14:21:13, Peter Fendrich wrote:

>This position appeared in an ICC game: Guitje - TerraPi
>
>[D]2r3kb/5q1p/4pPp1/1p1pP3/p2P2Q1/PrP5/1P3R1R/2B3K1 w - - 0 42
>
>the last move from Terra was 41... b5
>Some moves earlier when white made g6, Terra decided to move the bishop from g7
>to h8.
>Both Rb3 and Bh8 are locked in and Terra is absolutely unaware of the
>hopeless situation. Yes, Terra lost...
>
>I see two different but connected problems for computer programs here:
>  - the closed position itself
>  - the two blocked pieces.
>
>How do you solve/avoid positions like this? Terra has about equal eval for this
>position.
>It is of course possible to punish pawn chains like this in order to avoid
>closed positions but is that really a solution and how to deal with blocked
>positions?

LambChop shows a static evaluation of +1.7.  This advantage is from a
combination of king safety, pawn structure and piece activity.   Lambchop knows
that the R on the queenside is in a bad spot.

Peter

>
>//Peter



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