Author: Robert Hyatt
Date: 21:32:26 05/30/01
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On May 30, 2001 at 18:53:18, Alan Grotier wrote: >Your example seems to justify what I have been claiming. >Programs with-out books are weaker! >What happens when the newer programs are designed to exploite the weakness >of the "older" books.Naturally the newer programs defeat the older programs. > >Re-read the example posted by Mr.D.Turnmire.Chess genius 3 seemed to be the >better machine.However M-Chess Pro 5.0 slaughtered CG3 due to book preparation. >As a consumer I am not impressed! > >Yes this happens in human tournaments but there is a difference:deep-down the >the human understands what is happening. > >Is it not better to put more effort in designing an engine that actually tries >to understand the move changes in these newer machines and move accordingly. >As any human would. > This >does not mean however a book should not finally be added to enhance performance. > Actually a book >library is,I believe, very important but programmers in my opinion put more >emphasis on the book, when long term, I think,basic engine improvements would be >more benificial to overall performance.And customer satisfaction. > >You will notice no programmer has ventured to utter his two pence on this >subject.This is a slippery down hill slope for present programmers and ratings >are king. >However I cannot but think programmer are afficted with the herd mentality > > >Salut: Alain we all aren't. Just look at the crafty source code to see how long it has been doing book learning. I knew about this book-cooking nonsense years ago. Some simply complained bitterly about it and did nothing else. I decided that someone might 'cook' me once, but _not_ twice. And they won't. My personal philosophy is diametrically opposed to this. I refuse to use hand- crafted trick books. I'm (one day) going to perfect a methodology that will let a normal book, made from normal pgn game scores, play perfectly good openings in spite of the attempts by some opponents to "cook".
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