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Subject: Re: Definition of mobility

Author: Dan Andersson

Date: 08:41:58 06/02/01

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Pseudolegal is ok as long nothing fishy is going on, most commonly the program
is in check (depends on your q-search I figure). Mobility based on pawn
positions would have to many exceptions to be reliable. Mobility is not such a
hot ticket nowardays. Better try to figure out the 'scope' of your pieces, if
they have useful squares where they attack/block/whatever or if the pieces are
stuck and can do nothing useful.



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