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Subject: Help needed: too many Q-nodes after implementing Nullmove

Author: Rafael Andrist

Date: 11:52:56 06/02/01


I've implemented a Nullmove-heuristic in my alpha-beta-search (full window). But
now the number of nodes in Q-search explodes. Before, the number of Q-nodes was
approximately the double of the normal nodes. Now it's 10x or more. This causes
the problem that I need the same time for the same search depth as before, but I
get a less accurate result.
Is maybe my Nullmove implementation incorrect or is this "normal" and should I
use futility pruning or something similar to reduce my Q-Search?

Thanks

Rafael B. Andrist



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