Author: Pete Galati
Date: 09:00:40 06/04/01
Go up one level in this thread
On June 04, 2001 at 07:54:17, Jari Huikari wrote: >On June 04, 2001 at 06:27:05, Gian-Carlo Pascutto wrote: > >>On June 04, 2001 at 05:47:22, Uri Blass wrote: >> >>>I will explain what I mean by heavily commented. >>> >>>I mean that people who look at one file do not need to look at other files to >>>understand things like the definition of variables. >>> >>>I will give an example for a possible part of heavily commented chess program. >>>In this case the idea of the program is to do it possible to change the >>>dimension of the board >> >>Beowulf is the most heavily commented chessprogram I know of, >>but still it isn't nowhere as close as what you describe. > >I have seen one heavily commented program: Minimax. It's programmed >in BASIC and the commens are in german. (If german is too >diificult to read, one could try to translate the code with babelfish. > > Jari I've seen some of Babelfish's translations, and they're not all that far from the Monty Python sketch about the translation book. I haven't looked at any code in a long time, I should take a look at Beowulf's. Pete
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