Author: José Carlos
Date: 10:09:42 06/04/01
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On June 04, 2001 at 10:12:36, Christophe Theron wrote: >On June 04, 2001 at 05:29:47, José Carlos wrote: [snip] >> I think you misunderstood him. He said 'material only', which means that the >>program choses the first move it generates and sticks to it unless it sees it's >>losing material. 'h3' is just a move that doesn't lose material in 30 plies. >>There are a lot of others, but the program doesn't mind, since he thinks they >>all are worth the same. >> >> José C. > > > >The fact that h3 was not losing material after 30 plies was not obvious, at >least to me. I didn't say the opposite. I simply didn't catch his joke, and tried to explain why the program gives a move like h3 when doing material only. >As someone else said, a tool like this one could be useful to improve opening >theory by computing exactly which opening lines could lead to forced loss of >material. > > > > Christophe I agree, but Rudolf said it only works in the starting position, not in midgame positions, so I think when you start moving pieces, the tree will get bigger and it will be impossible to perform such a deep search. Anyway, the test is interesting. No doubt. The question is 'how better (if any) is material only at d30 compared to a good eval at d15?'. Probably some people (Vincent?) would prefer good eval at d15. Not losing material is too dangerous... the king could be 1 move away from checkmate :) But again, the idea is good and interesting. José C.
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