Author: Dann Corbit
Date: 17:27:36 06/07/01
Go up one level in this thread
The two most popular strategies to thump a computer are: 1. Make a closed formation. Now, you have lots of time to plan, and the computer won't be able to see any further anyway. If the "big stuff" happens a full nine moves down the road, the computer will probably not see what you are doing. It would take a whale of a hardware getup to solve this problem. Closed formations are the best way to beat computers. However, some programs will now try like the dickens to keep you from getting a closed formation. Try it against crafty, for instance, and you will see that crafty is watching for it! 2. Make a big buildup of pieces on the kingside. You are willing to toss every bit of material you have if it ends in a mating attack. The computer will calculate: A. He'll lose his queen, a knight, a rook and a bishop if he starts out that way -- there's no way that he will do that. So it won't keep calculating down that road. Computers battle this by: A. Delay castling. Just common sense (really) that you don't castle until you are ready and it is a good idea. B. Watch for material buildup on the king side. This one seems obvious, but computers seem to have a problem with it. C. Don't castle into trouble. Seems obvious, but apparently it's not. Currently, computers are only so-so at detecting mass attacks on the king. I expect algorithms can eventually solve this one completely.
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.