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Subject: Re: Why is this type of endgame position still so difficult??

Author: Robert Hyatt

Date: 05:55:06 06/12/01

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On June 12, 2001 at 04:30:48, José Carlos wrote:

>On June 11, 2001 at 11:19:55, Robert Hyatt wrote:
>
>>On June 11, 2001 at 03:05:27, Uri Blass wrote:
>>
>>>On June 11, 2001 at 01:31:14, Jouni Uski wrote:
>>>
>>>>[D]8/4k3/2K5/6p1/6B1/7P/8/8 w - -
>>>>
>>>>I tested this simple draw position with 3 engines:
>>>>Fritz5      +4,53 no TBs
>>>>Goliath     +3,39 no TBs
>>>>Crafty18.7  +5,01 with 4 piece TBs
>>>>
>>>>Hmm. Should this already be solved poblem?
>>>>
>>>>Jouni
>>>
>>>The position is not simple draw.
>>>I have not the tablebases to find out if it is a draw or not a draw but white
>>>may try to force black to play g4 by zunzwang and to win after hxg4.
>>>
>>>Uri
>>
>>
>>I have looked at this position a bit closer.  It is not so easy to statically
>>evaluate this one as a draw.  Crafty does this early on, but it is possible for
>>white to eventually zug black into moving.  The problem is that if black really
>>gets zugged, the pawn move will lose.  Without the black pawn, this is trivially
>>drawn, but with it, black has problems staying in front of the pawn.  I think
>>it is likely that many programs could actually lose this without tablebases.
>>But in any case, Crafty discovers that there are problems here that make it
>>non-trivial to claim it is drawn:  the black king can't get into the corner
>>and stick because white will him in and zug him to push the pawn and lose.
>
>  I don't see why the black king can't get to the corner. The only way I see
>white can force black to move the pawn is something like this:
>
>[D]7k/8/4B1K1/6p1/8/7P/8/8 b - - 0 6
>
>  Here, after ...g4:
>
>  hg4 is stalemate
>  Bg4 is a draw due to the h pawn and white bishop.
>
>  Of course, this is difficult to statically evaluate.
>
>  José C.


That is the problem.  You give up the pawn in the q-search, which (in my case)
does not recognize stalemate.  So you see "I am down a pawn, in a probably lost
position (endgame knowledge) so I have to leave the corner instead and let white
take it over.  Of course, white still isn't going to make progress, but that
is another issue.



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