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Subject: Re: Crafty Book Implementation

Author: David Rasmussen

Date: 07:05:50 06/12/01

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On June 12, 2001 at 08:52:38, Robert Hyatt wrote:

>
>"Unintentionally, by search" is what I want.  I want to use the search to find a
>reasonable move if the beginning position is not a known book position.  If it
>happens to find a move that takes it back into book, fine.  If it doesn't, that
>is perhaps even better (again, the Nc6 move is what I want to avoid, so that I
>can play axb6 and win easily.)
>
>To answer your question "how can it hurt" just remember e4 e5 Nf3 a6 Bb5 and
>recall that Nc6 takes you back into book.  axb5 wins the game.  Which do you
>_really_ want to find?  :)

I see all your points (in fact, I saw them before you made them :), but I
_still_ think it must be nicer to somehow have transpositions from non-book
positions to book positions and simultaneously avoiding the problem you mention,
if it can be done. Because there must be some cases where Crafty chooses by
search, to go into a non-book position, where it _doesn't_ win a piece. That is,
the move that Crafty chose wasn't as good as any of the book alternatives that
existed. If Crafty always in those non-book positions chose a move that turned
out to lead to a book position, it wouldn't need a book at all, except for the
saved time it gets.

I'm not saying I know how a system such as the one I describe, can be done. But
I will think a bit more about it, since I don't like the idea of missing book
positions in cases where it would be a good idea not to.



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