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Subject: Re: Why Computer are not Grandmasters in strength.

Author: Robert Hyatt

Date: 21:00:36 06/12/01

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On June 12, 2001 at 22:52:19, Fernando Villegas wrote:

>Perhaps the debate could be clarified - well, I will try to do so- a little bit
>if we discern between brute strenght showed by results and the quality of a
>game, mainly grounded in positional understanding. In this last aspect I cannot
>but to agree with you Bob; programs are not GM in quality of the game they
>offer. That's clear. Nevertheless, in terms of results, maybe the other guy has
>a point. Probably this is a tricky issue because chess games usually ends for a
>tactical reason a lot of times, so the positional aspect is hidden. A computer
>could be positionally busted and even so win the game because in the last minute
>the human  side missed a blow. It has happened to me -an to infinite human chess
>player- thousands of times and I think it happens all the time to GM, although
>in a lot more higher ground of finesse. So, in the paper, measured from a point
>of view of "pure" chess, programs ar at most 2100 or 2200 players; in the realm
>of facts, of rsults, they win enough times to be considered, I believe IM
>strenght players, sometimes even more.
>Fernando


I don't disagree there at all.  IM is believable in a way, because the
difference between an IM and a GM is a _wide_ gulf of knowledge and experience.

But you can't survive on tactics _all_ the time.  The opponents simply stop
letting the game get tactical...



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