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Subject: Re: opening book question

Author: Andrew Williams

Date: 10:46:08 06/13/01

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On June 12, 2001 at 16:40:01, Landon Rabern wrote:

>On June 12, 2001 at 16:27:04, Andrew Williams wrote:
>
>>On June 12, 2001 at 15:54:06, Landon Rabern wrote:
>>
>>>I am going to rewrite my opening book code.  Right now it has all positions
>>>stored in a file and then when the program is run, it loads them all up and puts
>>>them into a hashtable that uses chaining to resolve collisions.  I am not
>>>satisfied with this because it eats a lot of memory for large books.
>>>I would appreciate it if others would tell me what they do.  I think it would be
>>>better to just leave the whole thing on disk and read from it when necessary.  I
>>>guess I could just write the hashtable to disk and still use chaining, but that
>>>seems overly nasty, open addressing might work better.  Thoughts?
>>>
>>>Regards,
>>>
>>>Landon W. Rabern
>>
>>My book file is just a file of my book records. The first thing in each
>>record is the hash-key (all 64 bits). The book on the disk is sorted and
>>I access it using a binary-chop algorithm. This is rather slow for a
>>large book. I expect that one day I'll introduce an indexing scheme to
>>fix this problem.
>>
>>I build the book in chunks of 1 million entries. I sort each chunk before
>>writing it out. When all the chunks have been written, I merge them so that
>>the book file is in order; entries which refer to the same position are simply
>>aggregated.
>>
>>Andrew
>
>Ok, so you just do a binary search on disk, not loaded into memory?  I thought
>about doing this, but thought it would be too slow, how fast is it for
>moderately sized books?
>
>Regards,
>
>Landon

During CCT3, I used a book with 1.5 million positions in it. It seems to
have taken about 1/2 second to find a move. This is *very* approximate.

Andrew



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