Author: Robert Hyatt
Date: 06:02:46 04/25/98
Go up one level in this thread
On April 25, 1998 at 05:39:58, blass uri wrote: >1)I think that if a computer program "thinks" it stand better then it >should "think" more to accept a move and to check more the >possibilities of the opponent. >did some programmer try this idea? what does taking more time accomplish??? other than to get you into time trouble later in the game.. > >2)did a computer programmer try to find the probability his(her) >program changes its mind if he(she) double the time of it >as a function of time? find the ICCA Journal article "Crafty goes deep" written by Monty Newborn. He analyzes this on a large set of random positions, searched all the way out to 15 plies.. > >3)did any computer programmer try to give the computer to calculate >what is the best move if the opponent will choose the second best >move and decide about this move that it should be analysed? again, what would be the point? If your "best" move prediction isn't very accurate, that needs to be fixed, rather than trying to second-guess yourself and waste time searching things you think are second best..
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