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Subject: Re: Crafty in a GM tournament on Chess.Net

Author: Robert Hyatt

Date: 17:06:51 04/26/98

Go up one level in this thread


On April 26, 1998 at 11:50:01, Don Dailey wrote:

>>> Hi Bob,
>>>
>>>Again, as I mentioned in a previous post, I think you over-rate the
>>>time control advantage for computers.   I do not deny that computers
>>>are better relative to humans at faster time controls, this is well
>>>known.   But 10-10 is starting to get pretty comfortable for human
>>>players.
>>>
>>>If a computer is indeed in the same league as some given player at
>>>10-10,  you should not expect to be completely outclassed at tournament
>>>time controls.  The humans will certainly play MUCH stronger at 40/2 but
>>>so will Crafty.  In my opinion the difference is not as HUGE as you
>>>would have us believe.
>>>
>>>- Don
>>
>>
>>
>>I think it's bigger than you think.  IE I personally would expect to
>>lose
>>at least 3 of every 4 games at 40/2 vs a GM like Larry or Roman.  Yet
>>both
>>are maybe 2600 level...  when I lose 3 of 4 (which means I win 1 of 4
>>which
>>is not a bad results when you think about it) guess where my rating ends
>>up?
>>
>>2400, that's where...  and that's 150 points below what it takes to be
>>called a GM...
>
>Hi Bob,
>
>You could be closer to the truth than I am.  Even though your
>numbers seem high to me I don't have any really serious data
>to back me up.  I have lot's of anecdotes but I'm sure you do
>too.
>
>It would help if someone had a LOT of rated tournament games and
>also a lot of fast (but not speed chess) games for the very same
>program.   I'll bet the USCF has some machines certified at more
>than 1 time control.  Do they still do these certifications?
>
>The only problem even with this, is that each rating could easily
>be off 50 points or more.  That would make a lot of difference
>if they were both off in opposite directions!
>
>- Don


You have to take those rating numbers like this:

   they are based on Elo-like calculations, but with an unknown rating
   pool size of unknown ratings of unknown accuracy.

IE, No I don't think Crafty is 2600 at 40/2... that's silly.  But let's
assume that ICC's ratings are inflated by "X".  Then crafty's bullet
rating
should be 3100-X, it's blitz rating 2900-X, and its standard rating
2600-X.

Now, whatever X is, it changes nothing about comparing crafty at blitz
vs
IM/GM players, vs crafty at standard vs IM/GM players.  It clearly plays
300 points worse at standard than at blitz.  And this is pretty well the
norm for *all* programs that play on the servers...  the faster the time
control, the higher their rating.  In fact, we once had a program called
"hill" on ICC that only played 1 0 and it had a *huge* rating on fairly
slow hardware, solely because at 1 minute total time, humans simply
can't
cope...



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