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Subject: Re: A question about debugging my move generator

Author: Scott Gasch

Date: 11:43:57 06/20/01

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On June 20, 2001 at 10:34:01, Robert Hyatt wrote:
>
>I obviously didn't use it.  :)  I added that because Peter Mckenzie posted some
>screwey position a few years ago and asked for those numbers.  His position had
>most everything possible very quickly, castling, enpassant, promotions,
>you-name-it.
>
>You are debugging this about the only way you can.  However, you are making one
>mistake that might well cost you a lot of time.  What happens if _I_ have a bug
>and produce the wrong number?  :)

If you post the position, Uri, the rest of us with plytesting commands can run
it also and give results...

Scott



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