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Subject: Re: Artificial Intelligence

Author: allan johnson

Date: 05:25:55 06/21/01

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On June 20, 2001 at 07:01:57, Larry Proffer wrote:

>
>I read a review of the soon-to-be-released Spielberg movie "A.I."; and was
>struck by descriptions of his visions of the implications of Artificial
>Intelligence for society, the links with chess-playing HAL in 2001, Pinnochio
>and ET.
>
>Spileberg's seeming imagination and breadth of vision stands in stark contrast
>with the puritanical programming-fundamentalism exhibited by the mandarins here.
>
>
>Review of Spielberg's Movie "A.I." .......
>
>What a general audience will confront is an unusually ambitious science fiction
>film that touches upon such matters as what it means to be a human being, the
>definition of family and the notion of creation in both scientific and religious
>terms. Viewers predisposed against highfalutin films that take themselves
>seriously no doubt will turn off and ask what happened to the old Spielberg. But
>those gagging on the glut of cinematic junk food should welcome this brilliantly
>made visionary work that's bursting with provocative ideas.
>
>Set in an only slightly futuristic world rendered much reduced in land mass and
>population by melted ice caps, opening scene posits a society in need of
>artificially created beings to perform necessary functions. A genius professor
>named Hobby (William Hurt) announces to colleagues his intention to build a
>child robot that can dream and have a subconscious and an emotional life.
>
>Twenty months later, such a kid has been placed with Henry and Monica Swinton
>(Sam Robards and Frances O'Connor), a couple whose son Martin has been in deep
>freeze for five years pending a cure to his crippling disease. The first glimpse
>of David (Haley Joel Osment) presents the sandy-haired, blue-eyed boy in
>explicitly angelic terms, draping him in white garb worthy of his immaculate
>conception.
>
>Once David is ``imprinted'' with his familial bond, he starts calling Monica
>``Mommy'' and worrying about the fact that she will one day die. In an attempt
>to further the transferal of her feelings from her ``late'' son to David, Monica
>gives him Martin's Teddy (the ``supertoy'' of the 1969 Brian Aldiss short story
>that inspired the film), an intelligent computerized bear that for a while seems
>like a mobile and more companionable version of HAL in ``2001.''
>
>Suddenly, however, a healthy Martin (Jake Thomas) comes home and, after
>competing for the affections of Teddy, begins to treat David as his own
>supertoy. For his part, having thoroughly ingested ``Pinocchio'' at bedtime
>(although, as a ``mecha,'' or mechanical being, David neither sleeps nor eats),
>David begins to hope that he, too, can turn into a real boy. He stuffs spinach
>down his throat, thoroughly messing up his circuitry, and has an alarming
>episode with Martin that ends up at the bottom of a swimming pool. Monica is
>forced to the dreadful decision of dumping David, with Teddy in tow, like an
>unwanted pet, in the middle of a distant forest.
>
>Disciplined and precise in style, this first section has a claustrophobic, even
>hermetic feel; the near-absence of exteriors is accentuated by house windows
>that are frosted or blasted with light from behind, eliminating the sense of a
>world outside. Spielberg concentrates with intense focus on the gradual accrual
>of emotions, themes and motifs having to do with the ties that bind and don't.
>With no indication of where the story might be headed, a somewhat deliberate
>pace and method set in, but it all remains intriguing enough to hold the
>interest and lay the foundation for what shortly becomes a very imposing
>structure.
>
>Part two shifts to a seedy urban world where a handsome guy named Gigolo Joe
>(Jude Law) is literally the cock of the walk. This ``lover robot'' is a
>''mecha'' designed exclusively for its user's pleasure. ``Once you've had a
>lover robot, you'll never want a real man again,'' Joe charmingly boasts to his
>latest client before he finds trouble and flees to the countryside, where he,
>along with David and many other mechas, are rounded up by some terrifying
>``Biker Hounds'' and carted off to a ghastly entertainment arena called Flesh
>Fair.
>
>A nightmarish stadium where the bloodthirsty crowd is treated to a spectacle
>combining the most unsavory aspects of gladiatorial combat, the French
>Revolution, a goth concert and a three-ring circus, Flesh Fair boasts as its
>main event the execution of mechas by extremely imaginative means.
>
>Gruesome and scary enough to make ``A.I.'' the source of bad dreams for
>children, long sequence (shot in the giant Spruce Goose Dome in Long Beach)
>summons up questions of the definition of humanity, as well as positioning David
>as potentially representing the opportunity for a fresh start, whatever that
>might mean for ``humanity'' in the broadest sense of the term.
>
>Trio of David, Joe and Teddy manages an escape from Flesh Fair to a gaudy
>metropolis called Rouge City. There, several of the narrative and thematic seeds
>earlier planted begin to grow. A sort of ``Blade Runner'' lite in general terms,
>the urban environment here represents one of the most plausible visions of the
>urban future ever put onscreen, as it's neither too fanciful nor too dire, just
>lacking in soul or good taste. Continuing in the ``Pinocchio'' vein, a virtual
>``wizard'' called Dr. Know informs the visitors that the Blue Fairy will be
>found at the End of the World, which for David represents the place where he
>began life, in the offices of Professor Hobby.
>
>What happens in the final act is best not detailed, but it's amazingly set in a
>New York recognizable only by the tops of familiar skyscrapers poking out of an
>ocean that has otherwise engulfed the city. It also possesses elements that
>unavoidably stir echoes of ``2001'' and ``Close Encounters'' in their expression
>of highly advanced life forms and the suggestion that human beings could
>represent just one stage in the evolutionary life cycle, a stage that at a
>certain point was rendered obsolete.
>
>All this is heady, enormously stimulating stuff, the sort of thing one is no
>longer accustomed to confronting in mainstream Hollywood entertainment. One can
>speculate that it took the inspiration of Kubrick's lofty thematic interests (as
>well as his ghost peering over his shoulder) to push Spielberg to be this
>ambitious in a sci-fi format, but this issue is incidental to his having proved
>himself up to the task of taking on subjects of this magnitude and making them
>dramatically absorbing.
>
>Working from voluminous notes and a screen story written for Kubrick by Ian
>Watson based on the Aldiss story, Spielberg takes screenplay credit here for the
>first time since ``Close Encounters.'' Serviceable dialogue could have used a
>little more punch here and there, but the only place the writing falls notably
>short is in the brief opening and, especially, closing narration, which would
>have benefited from a more exalted and poetic touch.
>
>Although one develops a real empathy for David and the film becomes moving when
>it intends to, there is no question that the atmosphere is colder and the
>approach more analytical than in previous Spielberg pictures. Brakes have been
>put on what might have been sentimentalized or emotionally milked situations.
>Stylistically, it is all Spielberg's, with his characteristic backlighting and
>quicksilver progressions in evidence courtesy of his ace collaborators,
>cinematographer Janusz Kaminski and editor Michael Kahn.
>
>One of the more surprising contributions comes from composer John Williams.
>There is still perhaps too much music, but its feel -- light, playful and
>serious by turns -- is quite unlike any of the scores he's previously written
>for Spielberg. Production designer Rick Carter has done a tremendous job
>creating a wide range of sets, from the Swintons' warmly inviting home to the
>visually vulgar future. Special visual effects and animation by Industrial Light
>& Magic, with credit going most prominently to Michael Lantieri, Dennis Muren
>and Scott Farrar, as well as Stan Winston's robot character design and
>animatronics, are top of the line and, in the case of the submerged Manhattan,
>hauntingly realized.
>
>Osment again proves himself a superb young actor, not emoting in obvious fashion
>but strongly holding centerscreen for nearly 2-1/2 hours. Other performances are
>serviceably low-key, with Law doing a lively if limited turn as a peacock among
>robots and O'Connor registering most of the story's most explicit emotions.
>Buried deep in the end credits is the fact that some big names -- Robin Williams
>(as Dr. Know), Ben Kingsley, Meryl Streep and Chris Rock -- contributed the
>voices for some of the animatronic characters.

  Larry:While this is an interesting topic I find genuine intelligence a far
more exciting and relevant subject to explore.Quite frankly I worry about the
fascination that most people have with artificial intelligence.

Cheers Allan



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