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Subject: Re: Gravy for the brain that supports a 2500+ elo standard for computer GM's

Author: Robert Hyatt

Date: 21:05:46 06/22/01

Go up one level in this thread


On June 22, 2001 at 14:41:23, Tapio Huuhka wrote:

>On June 21, 2001 at 23:52:57, Robert Hyatt wrote:
>
>>On June 21, 2001 at 19:06:54, Tapio Huuhka wrote:
>>
>>
>>>I think cheating and fairness (below) are your terms, not mine. I don't think
>>>I've used them and see no reason to do so. But I applaud to your great memory.
>>>>
>>
>>Maybe I misinterpreted what you said.  You said the computer violates some
>>of the rules of chess.  That is "cheating" by definition, since it is doing
>>it in a secretive way.
>
>I said that computers don't agree to FIDE laws. And why should they agree? I
>thought everybody knew that already, so I'm not sure it means that computers are
>cheating. :) It's the basis of human-computer strength comparison I was
>interested to talk about.
>
>>
>>My memory is not "great".  I know lots of players, rated higher and lower
>>than myself, with better "book memory".  I _really_ have problems chatting
>>with Roman as he will give me 30 quick moves and then start talking about
>>the resulting position while I am still trying to "catch up" mentally.  If
>>you have never talked with a GM, you _really_ don't understand the concept
>>of "chess memory".  :)  They are absolutely astounding.  They suck up chess
>>moves like a giant vacuum cleaner and they seem to _never_ forget them.
>>
>>
>Yes, I believe many GM's do not resemble normal humans in this respect.
>>
>>>>
>>>As I said, it depends on how we define the boundary of the system. I have no
>>>difficulty in defining the bounds of the human player to include books and the
>>>rest of the culture of mankind, if I choose so. FIDE chose not to include those.
>>
>>No, but notice FIDE does not require a partial lobotomy to remove that part
>>of your brain where you memorize opening theory lines.  Which is about the
>>same as removing the disk drive from the computer so that _it_ can't remember
>>opening lines either.  Of course we could stuff them in memory, but then we
>>should probably remove those memory DIMMS as well...
>>
>>And then it would not be a computer and you would not be a "human" either...
>>
>It's all about what's internal and what's external. I find disk drives as
>external as ECO. I said I liked my first comparison more (below).



OK.  If my "book" is in RAM then?  IE I have one PC here with 4 gigs of
memory.  My normal opening book is only 13 megs.  I could make that a bunch
of constants in the program.  Does that become "ok"???

That is what a "hunan" has done...  connections in the brain to represent
games...




>>
>>>Well, the computer with zero opening theory would not be much worse off than me,
>>>for example. But I must say that I like my first comparison more. We get a
>>>better perspective, if we try to compare within reason and not just to seek
>>>contradictions.
>>>
>>>I rather like your sawmill idea. How would you teach the computer to know about
>>>the sawmill? And how would you bother a computer with anything, really. A game
>>>of chess doesn't chill it any. Just warms it up some. :)
>>
>>
>>That is the main point. The computer would have no problem with the heat,
>>dust and noise.  The human would get killed by the distractions.  As far
>>as removing the book to be equal to you, do you play a GM or IM and insist
>>that they don't use the opening moves they know by memory?  :)
>>
>>
>I think comparisons of humans are pretty well defined by the system of Elo.
>>
>>
>>>>
>>>Should I say that you are quibbling? Of course we are talking about
>>>abstractions. My abstraction pairs could be for example:
>>>
>>>books -- opening libraries and endgame tablebases
>>>notes -- hashtables
>>>
>>>I'm sure you could find others. Speaking literally doesn't make much sense,
>>>because chess programs and computers really don't play chess at all.
>>
>>
>>Oh but they do.  I can show you a machine that sets up the board, moves
>>the pieces, senses your moves, and needs _no_ help whatsoever.  That qualifies
>>as "playing chess" in my book if it good enough to give me competition in a game
>>I have played for a long time...
>>
>I don't doubt that at all. Of course my computer couldn't do that. And not many
>others, I presume.
>>
>>> It's just
>>>an abstraction. Poor things don't even know how to move the (real) pieces on the
>>>board. They have to be operated (today I read that Stefan Meyer-Kahlen himself
>>>is going to operate Pocket Fritz in the upcoming event against Leko and others.)
>>
>>
>>
>>Look at the 1978 match between David Levy and Chess 4.9...  Chess 4.9
>>used a large robot mechanism to move pieces and punch the clock, totally
>>with no human help.  Sensors buried in the board (magnetic reed switches
>>back then) detected David's moves..
>>
>>Novag built a stand-alone chess board with a small robot arm that moved
>>the pieces.  Then we had the "phantom" that used a motorized magnet under
>>the board to invisibly move the pieces...
>>
>>
>That's still an abstraction. The robot doesn't use "one hand" to perform moves,
>as stipulated by the FIDE rules. It uses just an artificial abstraction of a
>hand. A similar abstraction is the opening library used by this robot (in any
>form whatever) and it compares well with ECO volumes, for instance. Or does the
>creation of computer opening books differ much in principle from the creation of
>ECO?

THat is too fine a distinction.  What about a person that lost both arms in
viet nam?  A prosthesis with a "pincer" on the end to pick up pieces?  Works
fine and is definitely allowed in FIDE events.  That is _exactly_ what the old
Novag robot chessplayer "hand" looked like.



>
>I still think that computer's with hard disks or any other sources of external
>information provided by the programmer would be better compared with human
>players using books or computers.

What if we dump the hard disks and only allow CPU and RAM???


>
>But now it's time for Midsummer celebrations. I'm glad I won't be seeing any
>computers till Monday.
>>
>>>
>>>Yes, computers and humans are very different from each other and I'm glad they
>>>are. I don't see any need for a common set of rules for them; perhaps because I
>>>usually think that computers are just tools like saw and hammer. Useful, if we
>>>know how to use them.
>>>
>>>But when the strength of chess playing computers is compared to that of humans,
>>>I find it more than a little bit awkward to grant the computers "perfect"
>>>opening and endgame knowledge not by learning, but by some external data. I
>>>guess that the programmers themselves have learned more than their programs that
>>>are just using the data available. That leaves just the middlegame to think of
>>>and I presume that's not a very difficult comparison for the time being. I'm
>>>sure that the play of computers will continue to improve and not just because of
>>>better hardware. And they have been tremendous tools for chessplayers for some
>>>time now.
>>
>>
>>You need to talk to the right GM.  The now deceased "kolty" was a favorite.  He
>>could read a page of MCO10, then recite it right back to you, move by move,
>>footnote by footnote.  AFter one reading.  I had a junior college math teacher
>>that could also do this.  Used to sit at the front of the class, at his desk,
>>close his eyes. and go over theorems and problems verbatim from the book. He
>>would say "turn to page 277" and recite it just like he had a book in front
>>of him.  Perhaps by your definition he did...  very "computer-like"??  :)



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