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Subject: Passed Pawn Evaluation

Author: Stuart Cracraft

Date: 15:41:28 04/27/98


What do people generally do to handle passwd pawn
evaluation?

A few things that could be considered:

   - square-of-the-pawn logic applicable for passed pawn?
   - squares in front of the passed pawn (especially queening
     square) controlled by whom?
   - passed pawn's rank
   - passed pawn's progress blocked by an enemy piece on same file.
   - phase of game's effect on value of passed pawn

But what about prioritizing and valuing all of these? I'm looking
mostly for guidelines and rules-of-thumb as I haven't seen too much
in the literature about passed pawns handling

--Stuart



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