Author: Mark Young
Date: 12:40:23 06/24/01
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On June 24, 2001 at 00:48:08, Robert Hyatt wrote: >On June 22, 2001 at 15:30:19, Graham Laight wrote: > >>Don't know whether the increased prevalence of "Deep" (parallel processing) >>programs counts for these purposes. >> >>There are now 3 strong ones - Fritz, Junior and Crafty. Others will be following >>soon. That's enough to generate some degree of competition. >> >>-g > > >That really isn't new for the last year. Crafty has been parallel searching >for 4+ years. Cray Blitz played its first game using a parallel search in >1983. An old version of "blitz" used a univac multiprocessor in 1978. There >were other (non-hyatt) parallel programs back then, too, including Ostrich >by Monty Newborn, Phoenix (Schaeffer), deep thought (Hsu, 1988 or so), and >a host of others... > > >BTW I think the "deep" thing is silly. It would make much more sense to >call them "SMP XXXX" or "parallel XXXX". "Deep XXXX" doesn't say much. >It was originally an attempt at retribution for IBM's using the name "Deep >Blue Jr". Now it is just attempts by several to grab a bit of the IBM >legacy by sharing part of the name... I think the name “Deep” is brilliant marketing for the reason you gave…. Accuracy is not what they are looking for, but the concept they want you to believe comes across loud and clear. > > >> >>On June 22, 2001 at 13:16:10, derrick gatewood wrote: >> >>>I am not talking about little things that amount to almost no change in playing >>>strength. I am talking about techniques or different algorithms that make the >>>program many times faster or make it 100+ points stronger by implementing one >>>thing. I am only talking about software, not hardware breakthroughs too. >>>Thanks for your time.
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