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Subject: Re: Itanium Processor tm, Will it Power Chess Software Better Than I A-32?

Author: Robert Hyatt

Date: 21:33:04 06/24/01

Go up one level in this thread


On June 23, 2001 at 17:50:17, Vincent Diepeveen wrote:

>On June 22, 2001 at 20:37:52, Dann Corbit wrote:
>
>>On June 22, 2001 at 12:40:55, Brian Richardson wrote:
>>
>>>On June 21, 2001 at 17:47:20, Rich Van Gaasbeck wrote:
>>>
>>>>On June 21, 2001 at 05:54:05, David Blackman wrote:
>>>>
>>>>[snip]
>>>>
>>>>>and most chess programs don't use floating
>>>>>point.
>>>>>
>>>>
>>>>But it does have population count and find first zero instructions which will
>>>>make bitboard programs like Crafty happy.
>>>
>>>I don't think it IA-64 includes find first non-zero _bit_ instruction--only
>>>bytes.
>>
>>Even at that, the offset to the byte gives a single 256 entry lookup to get the
>>exact answer.  It will be a single CPU instruction, a table lookup and an
>>addition.  Faster than any way to solve it right now, I think.
>>
>>The big monster benefit will come from all the native 64 bit operations on
>>bitboards.
>
>that so called 'big monster' which btw only runs at 800Mhz as
>far as i heard, how does it do on simple signed integer instructions,
>isn't that a bit slower as those 64 bits unsigned instructions are at it?

I don't see why signed or unsigned would be any different at all.  The hardware
is _exactly_ the same for both.  It is the "interpretation" of the results that
changes the meaning later.



>
>>Look at how Crafty peels rubber on a single CPU 500 MHz 21264.  It's faster than
>>my 950 MHz Athlon.  When 64 bits hits the mainstream, the 0x88 programs will
>>suddenly cower in fear.



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