Author: Uri Blass
Date: 00:32:24 06/25/01
Go up one level in this thread
On June 25, 2001 at 00:52:23, Sandro Necchi wrote: >On June 24, 2001 at 15:15:21, Uri Blass wrote: > >>On June 24, 2001 at 14:27:12, Sandro Necchi wrote: >> >>>On June 24, 2001 at 03:25:13, Uri Blass wrote: >>> >>>>On June 24, 2001 at 00:33:34, Sandro Necchi wrote: >>>> >>>>>On June 22, 2001 at 10:58:35, Robert Hyatt wrote: >>>>> >>>>>>On June 22, 2001 at 09:36:17, Vincent Diepeveen wrote: >>>>>> >>>>>>> >>>>>>>chessbase could get good PR out of this by focussing on the fact that >>>>>>>deepfritz will search way deeper as deep blue did! >>>>>>> >>>>>> >>>>>> >>>>>>Not a single chance in hell this would happen. >>>>> >>>>>Hi, >>>>> >>>>>yes, you are, as always, 100% correct. >>>>> >>>>>I really do not understand how people can think a chess program which can play >>>>>about 2200 in close positions and 2600 in open positions (extimated ratings) >>>>>against one of the strongest player of the World can have any chance expecially >>>>>since the human player will know exactly what the opponent will play. This would >>>>>bring down the strenght of the program of at least another 200 points! >>>> >>>>Fritz is better than 2600 in open positions and 2200 in closed position. >>>> >>>>2900 in open positions and 2500 in closed position seems to be more realistic. >>> >>>No if talking about human Elo. I do not believe it. >>>> >>>>A computer with rating of 2600 in open positions and 2200 in closed position >>>>could not get performance of more than 2400 against humans even if the humans do >>>>no special preperation and old Fritz got prerformance of more than 2400 in the >>>>israeli league on hardware that is clearly slower than the hardware against >>>>kramnik even after part of the humans did special preperation. >>> >>>Ok, but the computers are very good against chess players up to 2500 Elo, so >>>this may give the impression they play about 2600 as an average. >>>Against stronger opponents (2650 and above) they would score less. >> >>The opposite >>Against strong humans they score more points >>The best performance of computers against humans was not against weak 2400 >>players but against players with average rating of 2702. > >At blitz and fast games not at slow games. No I am talking about the best performance at tournament time control(if you do not include deeper blue) Deep Junior got this best performance of 2702 at 2 hours/40 moves games in dortmund. Uri
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