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Subject: Re: The Stonewall vs chess programs

Author: Robert Hyatt

Date: 15:29:53 04/28/98

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On April 28, 1998 at 08:17:21, Baldomero Garcia, Jr. wrote:


this shows how badly it is broken.  please play a game without the
"noise 1000000" as it is impossible to see what is happening with that
since no output comes out.

questions:

1.  winboard or standalone?

2.  anything else running on the machine?

3.  you can *not* just hit a <return> wherever you want with C programs.
That will hang crafty indefinitely at that point, waiting on you to type
something in...

please include your crafty.rc file, and a log.nnn without that noise
command.  something is wrong on your end, and we ought to be able to
find
it easily....  I just played a move with your time control, and it took
the full 3+minutes like it said it would, it did not move after one or
two seconds as it did in the game below...

Bob




>This is one of the log files:
>
>White(1): noise 1000000
>noise level set to 1000000.
>White(1): level 40 100 30
>40 moves/100 minutes primary time control
>40 moves/100 minutes secondary time control
>increment 30 seconds.
>White(1): d4
>              time used:  42.12
>              time surplus   0.00  time limit 3:36 (21:36)
>              depth   time  score   variation (1)
>              time:  0.83  cpu:98%  mat:0  n:15289  nps:10000
>              ext-> checks:100 recaps:0 pawns:0 1rep:196
>              predicted:0  nodes:15289  evals:344
>              endgame tablebase-> probes done: 0  successful: 0
>              hashing-> trans/ref:0%  pawn:92%  used:w0% b0%
>
>Black(1): Nf6
>              time used:   1.05
>
>       +---+---+---+---+---+---+---+---+
>    8  | *R| *N| *B| *Q| *K| *B|   | *R|
>       +---+---+---+---+---+---+---+---+
>    7  | *P| *P| *P| *P| *P| *P| *P| *P|
>       +---+---+---+---+---+---+---+---+
>    6  |   |   |   |   |   | *N|   |   |
>       +---+---+---+---+---+---+---+---+
>    5  |   |   |   |   |   |   |   |   |
>       +---+---+---+---+---+---+---+---+
>    4  |   |   |   | P |   |   |   |   |
>       +---+---+---+---+---+---+---+---+
>    3  |   |   |   |   |   |   |   |   |
>       +---+---+---+---+---+---+---+---+
>    2  | P | P | P |   | P | P | P | P |
>       +---+---+---+---+---+---+---+---+
>    1  | R | N | B | Q | K | B | N | R |
>       +---+---+---+---+---+---+---+---+
>         a   b   c   d   e   f   g   h
>
>              puzzling over a move to ponder.
>              clearing hash tables
>              depth   time  score   variation (1)
>White(2): Bf4 [pondering]
>              clearing hash tables
>              time surplus   2:58  time limit 3:41 (22:08)
>              depth   time  score   variation (1)
>              time:  1.00  cpu:98%  mat:0  n:16293  nps:10000
>              ext-> checks:228 recaps:3 pawns:0 1rep:905
>              predicted:0  nodes:16293  evals:276
>              endgame tablebase-> probes done: 0  successful: 0
>              hashing-> trans/ref:0%  pawn:97%  used:w0% b0%
>White(2): e3
>              time used:   5.70
>              time surplus   2:58  time limit 3:41 (22:08)
>              depth   time  score   variation (1)
>              time:  1.28  cpu:100%  mat:0  n:20728  nps:16193
>              ext-> checks:729 recaps:100 pawns:0 1rep:793
>              predicted:0  nodes:20728  evals:267
>              endgame tablebase-> probes done: 0  successful: 0
>              hashing-> trans/ref:0%  pawn:92%  used:w0% b0%
>
>Black(2): d5
>              time used:   1.51
>
>       +---+---+---+---+---+---+---+---+
>    8  | *R| *N| *B| *Q| *K| *B|   | *R|
>       +---+---+---+---+---+---+---+---+
>    7  | *P| *P| *P|   | *P| *P| *P| *P|
>       +---+---+---+---+---+---+---+---+
>    6  |   |   |   |   |   | *N|   |   |
>       +---+---+---+---+---+---+---+---+
>    5  |   |   |   | *P|   |   |   |   |
>       +---+---+---+---+---+---+---+---+
>    4  |   |   |   | P |   |   |   |   |
>       +---+---+---+---+---+---+---+---+
>    3  |   |   |   |   | P |   |   |   |
>       +---+---+---+---+---+---+---+---+
>    2  | P | P | P |   |   | P | P | P |
>       +---+---+---+---+---+---+---+---+
>    1  | R | N | B | Q | K | B | N | R |
>       +---+---+---+---+---+---+---+---+
>         a   b   c   d   e   f   g   h
>
>              puzzling over a move to ponder.
>              clearing hash tables
>              depth   time  score   variation (1)
>White(3): Bd3 [pondering]
>              clearing hash tables
>              time surplus   5:57  time limit 3:09 (18:56)
>              depth   time  score   variation (1)
>              time:  3.57  cpu:98%  mat:0  n:43348  nps:12142
>              ext-> checks:3390 recaps:440 pawns:32 1rep:815
>              predicted:0  nodes:43348  evals:927
>              endgame tablebase-> probes done: 0  successful: 0
>              hashing-> trans/ref:0%  pawn:95%  used:w0% b0%
>White(3): Bd3
>              time used:   8.43
>ERROR two pieces on same square
>ERROR  material_evaluation is wrong, good=-900, bad=0
>ERROR  black_pieces is wrong, good=38, bad=29
>ERROR!  board[35]=-7, should be -1
>ERROR!  hash_key is bad.
>ERROR!  pawn_hash_key is bad.
>processor id: cpu-22806875
>current move:
>move=  piece=5, from=5, to=19, captured=0, promote=0
>called from Main(1), ply=0
>node=43348
>active path:



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