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Subject: Re: legal move generator that is 20 times faster than Crafty

Author: Uri Blass

Date: 10:21:04 07/01/01

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On July 01, 2001 at 12:58:40, Bruce Moreland wrote:

>On July 01, 2001 at 06:44:23, Uri Blass wrote:
>
>>On July 01, 2001 at 05:09:45, stefan wrote:
>>
>>>
>>>see also
>>>
>>>http://members.tripod.com/~RyanMack/hypertech.htm
>>
>>If it is truth than it seems that we are going to see a progress of more than
>>200 elo in comp-comp games only because of better software for the PIII
>>hardware.
>>
>>I have not enough knowledge to understand if he is right
>>
>>Uri
>
>If the move generator in my own program took zero time it would increase in Elo
>points by maybe 20 or 30, and that's probably high.
>
>bruce

You are right that only move generation is not enough but the point is that I
understand that the data structure helps to do everything faster.

He suggests in the last 3 lines when you click on the link that the program can
see 10,000,000 nodes per second with the evaluation function

If you rememeber that nodes is only legal move because he talked about legal
move generator then the result is more impressive.

We need to wait and see if he is right.

Uri



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