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Subject: Re: this has been posted here several times

Author: Otello Gnaramori

Date: 15:00:46 07/01/01

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On July 01, 2001 at 17:08:08, Ron Langeveld wrote:

>On July 01, 2001 at 15:16:38, K. Burcham wrote:
>
>>
>>
>>not what i was talking about at all.
>
>If you're talking about the average number of "blunders" that a GM of a certain
>level is allowed to make, then this also hints the gap that computers cannot
>fill to become GM. Notwithstanding the official regulations regarding GM norms,
>real GMs exhibit the behaviour to acknowledge a "blunder" and learn from it.
>They have the knowledge to see the error, if only afterwards. They can admit it
>was a mistake because the know it was one. Computers however cannot admit to a
>mistake, for they will play the same blunder again and again, just because of
>lack of knowledge. They simply don't know better. This imho sets apart the
>programs from the flesh.
>
>Ron


Not completely true...if the learning mode is activated in the program.
Many programs have this kind of feature, nowadays.




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