Author: Uri Blass
Date: 15:14:11 07/01/01
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On July 01, 2001 at 17:08:08, Ron Langeveld wrote: >On July 01, 2001 at 15:16:38, K. Burcham wrote: > >> >> >>not what i was talking about at all. > >If you're talking about the average number of "blunders" that a GM of a certain >level is allowed to make, then this also hints the gap that computers cannot >fill to become GM. Notwithstanding the official regulations regarding GM norms, >real GMs exhibit the behaviour to acknowledge a "blunder" and learn from it. >They have the knowledge to see the error, if only afterwards. They can admit it >was a mistake because the know it was one. Computers however cannot admit to a >mistake, for they will play the same blunder again and again, just because of >lack of knowledge. They simply don't know better. This imho sets apart the >programs from the flesh. > >Ron There are programs that do not repeat the same opening that they lose so they will not repeat the same blunder again and again. Some programs have a very small book and after 1.c3 they are out of book but this problem can be solved by a bigger book when you need hundreds of games and a lot of wins in order to repeat the same opening twice. Even if they repeat the same opening, learning by position can help them not to repeat every blunder again and again. Uri
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