Author: Dann Corbit
Date: 13:59:17 07/03/01
Go up one level in this thread
On July 02, 2001 at 18:58:07, Carlos del Cacho wrote: [snip] >Anyway there are dubious claims in that document, I don't see how you can make a >move generator 30 times faster than crafty's, so I doubt if he ever got to >implement it, and if he did what was the HW difference he used to measure it. >This person sounds like a day dreamer to me. I suspect his evaluation will do nothing at all besides material. At any rate his move gerator target is 10M NPS. Crafty's move generator is 2M NPS. That's only 5 times faster. And he plans to use DDR memory, which is twice as fast. That means 3x faster should do it. I would not be surprised if it was capable of that. Doesn't mean it will play good chess though. A good move generator is a necessary condition for a world-beater program. But it's nowhere near sufficient. Just like tactics. If your program is not good tactically, it won't play very well. But it can be a tactical monster and still get shredded by shredder. Cowabunga, shred-head. [snip]
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