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Subject: Re: Are Anti-Computer Chess Strategies always possible?

Author: Mark Young

Date: 17:13:10 07/05/01

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On July 05, 2001 at 18:07:27, odell hall wrote:

>On July 05, 2001 at 17:54:53, Fernando Villegas wrote:
>
>>Hi Odell:
>>Although I cannot care less about anticomputer strategies because I purchase
>>chess  programs to plays CHESS, not to apply some kind of recipe to win a game
>>similar to chess, I know that the so called anticomputer strategy consist in
>>blocking the center, foster a close position everywhere except in the king side
>>and in that sector to push an slow attack on the computer king. All this can be
>>got with some specific openings, Colle system by example.
>>For me all that is sheer nosense. Which is the need to beat the beast using, for
>>that, a narrow technique that neccesarily rest pleasure and variety to the game?
>>I can understand a player, in a tourn, looking for specific ways to win his
>>opponents, but in an isolated  and unimportant game played for fun, it is self
>>defeating, a system to substract the very reason you got a program.
>>Why?
>>Because you bought it to play and get fun or you bought to train for getting a
>>best play againts human, so again you need to play real, clasic chess, no
>>anticomputer recipes.
>>Well, there is people for any kind of tastes...
>>fernando.]
>
>
>Hi Ferando
>
>
> I like you play normal chess, i wouldn't begin to know what anti-computer chess
>is, or how to apply it, i think it is easier to say then to do, i think only the
>supergrandmasters have enough understanding about chess to really apply these
>strategies succesffully, and i am not sure of that since Deep fritz and deep
>juniors results at dormund.

You are correct that using anti-computer strategies is now easier to say then to
do. Most times employing anti-computer strategies from on objective point of
view, the human players has the worst position for some part of the game. That
is the danger, if the computer finds the correct way to play the position the
results can be disastrous for the human. This is why knowing the opening book of
the program, and the program being played is such an advantage for the human
side. As all this can be worked out without danger of surprizes from the
computer.

I will show how one form of anti-computer play worked out well for the human
side.
since you don't know what anti-computer play looks like.

[Event "Chess Meeting 2000 Super"]
[Site "Dortmund"]
[Date "2000.07.15"]
[Round "8"]
[White "Junior 6"]
[Black "Piket, Jeroen"]
[Result "0-1"]
[ECO "B15"]
[BlackElo "2649"]
[PlyCount "68"]
[EventDate "2000.07.07"]

1. e4 g6 2. d4 Bg7 3. Nc3 c6 4. Nf3 d5 5. h3 a6 6. Bf4 Nf6 7. e5 Nfd7 8. Qd2 e6
9. Bg5 Qb6 10. O-O-O h6 11. Be3 Qc7 12. h4 b5 13. Bf4 Nb6 14. a3 N8d7 15. Kb1
a5 16. Na2 Qa7 17. g4 Bf8 18. c3 Ba6 19. Qe1 Nc4 20. Bd2 Be7 21. Nc1 Ndb6 22.
h5 g5 23. Na2 Kd7 24. Bc1 Rhb8 25. Ka1 b4 26. Nd2 Nxd2 27. Bxd2 Bxf1 28. Rxf1
Nc4 29. Rb1 b3 30. Nc1 Bxa3 31. Qd1 Qb6 32. bxa3 b2+ 33. Ka2 bxc1=N+ 34. Qxc1
Qxb1+ 0-1






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