Author: Robert Hyatt
Date: 05:40:04 07/12/01
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On July 11, 2001 at 16:26:32, Vincent Diepeveen wrote: >On July 10, 2001 at 08:35:21, Robert Hyatt wrote: > >>On July 10, 2001 at 04:21:13, odell hall wrote: >> >>> >>> >>> I was extremely impressed with Garry Kasparov and his match with Deepblue. I do >>>not believe Deepblue, with all it's billions of calculations was able to >>>tactically outplay him the entire match. But I wonder, if the computer's strong >>>point is only tactics, and if many here are right, that the only way computers >>>win is by some tactical mistake by humans, then why did Kaspy lose the match >>>against Deepblue? Please don't cite the Six game, Dr. Hyatt has illustrated on >>>many occasions that Several international masters were still able to win the >>>game against the Strongest Programs after the allleged blunder ....h6. So then >>>why did Kaspy lose the match? He stated in one particular interview that >>>"Quantity became quality" therefore simple Calculation can overcome any lack of >>>positional understanding the computer may have. Can we talk about this? >>> I guess the main object of this post is to praise humans for still having the >>>ability to compete with computer on a tactical level, but i think only the best >>>humans have this ability. >> >> >>I believe it surprised him in a few places. I didn't see (nor hear of) any >>resounding tactical shots which says a lot about Kasparov's calculation >>ability. In at least one game everyone thought DB was lost, but it had >>calculated very deeply and drew pretty simply. > >Modify that last statement in: In at least one game DB was lost but >Kasparov played like a kid and even managed to give away a few pawns here >and there and still look dangerous. I disagree on the ending I was talking about. Kasparov had a dangerous-looking passed pawn, but DB pressed on with a king attack and forced a repetition. > >No kasparov didn't play tactical very well. Why the hell give away >pawns for nothing against computer? He does it all the time. He won the first game doing this in fact.
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