Author: Joshua Lee
Date: 14:52:29 07/13/01
I was wondering about any developments in the higher level programming languages. I think if plain english was used certain things in chess that are easy to verbalize in chess could easily turn those computers from "Bean Counters" to "Positionally Clean" Counters. People say computers are tactically as strong if not better than gm's in tactics i say sometimes as it takes the best software on the fastest available computers well over a 3 minute time control to solve quite a few tactical problems. So sometimes yes and sometimes no however this leaves defense and positional play which if anyone out there thinks the computer is GM level positionally i would refer them to Dortmund games from last year or the Nederlands ch that same year or even the lone win of Van der Weil over Rebel.... So then what do the GM's Know that the computers donot? Well without taking up several pages i will guess that computerchess programming has been around long enough for someone to have tried to "Teach" the computer salient points about the game. I just think that with a higher level language this should be easier to program yet some work should still be done with Geometry and Storing positions i know there will be a Jerk out there that will say we already have that haven't you heard of Hash tables? for the more intellectually inclinded : We can make these better by reasearching what the computer should know explaining the position to the program and developing the storage to use less space this way it may be possible to fit in 128MB what would now take 1GB
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