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Subject: Re: EGTBs vs EG functions question?

Author: Robert Hyatt

Date: 06:38:19 08/01/01

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On July 31, 2001 at 23:24:13, Pham Minh Tri wrote:

>I know that we could use endgame tables or endgame functions for end game
>period. IMO, codes of EG function are much easier to develop, smaller and
>quicker than tables. However, I see that almost all strong programs use EGTBs,
>not those functions. Could someone explain to me why or advantages/disadvantages
>of EGTB vs EG functions?
>Many thanks in advance.
>Pham


Because tables have _perfect_ knowledge, since they give the distance to a
forced mate.

Evaluation rules are general-purpose with plenty of room for error.  To make
a program play perfectly, such rules would have _huge_ numbers of instructions.
Truly huge.



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