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Subject: Re: Algorithm for Generating my own Tablebases

Author: Erik Evenson

Date: 08:27:29 08/01/01

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Excellent points -- especially the emphasis on generating the tablebases via a
retrograde approach.  I haven't built the code to generate moves in reverse, but
I believe that is a minor mod to my forward move generation code, which is done
using bitboards (rotated and otherwise).

This should also speed the analysis since mates in 2 become mates in 1 after
flagging all the mates in 1.

Very interesting...now I just need to determine how to store the resulting move
table efficiently...  I am starting to understand why the Nalimov tables are set
up the way they are.

If only I didn't have a real job to take me away from this...  :)



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