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Subject: Re: Idea for chess programs

Author: Vincent Diepeveen

Date: 17:06:34 08/02/01

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On August 02, 2001 at 13:01:56, Uri Blass wrote:

>On August 02, 2001 at 10:53:02, Ed Panek wrote:
>
>>Lets say 2 programs are playing a standard game. the opening books lead to
>>instant replies to move 20. then at move 20 your chess engine begins pondering
>>its move for 7 minutes and then it moves. The game ends in a win for your
>>program. Is there a danger to adding this 7 minute pondered move into an
>>extended type opening book file? So next time it plays this opening it will see
>>that for 7 minutes it saw this as the movelast time...so why waste 7 minutes
>>again reaching the same conclusion? play the move right away.
>>
>>
>>Ed
>
>There are reasons not to do it and reasons to do it for the ssdf games
>
>1)A reason not to do it:
>Suppose your computer opponent does not have a learning function.
>If you repeat exactly the same time of calculating the opponent is going
>to repeat the same moves.
>
>If you play moves in 0 seconds the opponent is not going to be able to ponder in
>your move and the result may be that it is going to play a different move and
>draw or win the game.
>
>2)A reason to do it:
>You can save time on the clock and this time may be important when you play
>against an opponent who can learn by position but does not learn to avoid the
>same opening line.
>
>Uri

Good points Uri, some more points which happen a lot on the
icc server. There you play for rating.

If i'm lower rated, which i usually am when compared to programs,
then i play a game. suppose i lose.

But i KNEW that i had a won position.

Now i can repeat the won positoin directly within a few seconds
i start thinking in the position where i thought i was won and where
i might have blundered as i missed a tactical shot.

This is a cool method in short for me to get closer to a 50% score
in blitz, of course that's only cool score if i'm way lower rated.

But that's exactly what happens!





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