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Subject: Re: Reply to John Merlino's 40/120 Chessmaster tournament

Author: Roy Eassa

Date: 08:27:26 08/04/01

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On August 03, 2001 at 20:28:39, John Merlino wrote:

>On August 02, 2001 at 23:58:37, Daniel Chancey wrote:
>
>>The problem with 40/120 is as I previously mentioned that it can take up to 12+
>>hours for a game to be finished.  And I suggested some time controls in an
>>attempt to shorten the time.    The best possible option is to create a
>>secondary time control.   Sadly this option isn't available.
>>
>>Also, I have rarely used Chess programs these days.  My replies are also rare.
>>
>>I sincerely hope that the Chessmaster team make a fine comeback and climb back
>>up the SSDF lists in the future.
>>
>>Castle2000
>
>I don't really have a problem with the length of the tournament. "Tournament"
>time controls are pretty much the "holy grail" of computer chess, and, IMHO, the
>ultimate test of an engine's strength. But, that's just me....
>
>Either way, I felt that, since I had a PIII-600 just laying around (it's usually
>the machine on which I create "release builds"), I could use it for this long
>tournament. Yes, it's probably going to take about 2 1/2 weeks to complete, but
>that doesn't matter to me. At least it hasn't crashed or hung yet (knock on
>silicon).


John, is it running WinNT/2000 or Win9x/ME?



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