Author: Martin Giepmans
Date: 14:29:25 08/04/01
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On August 04, 2001 at 14:03:09, Roy Eassa wrote: >I've been interested in computer chess since I first heard of it in the '70s. I >didn't realize until fairly recently how many other people are interested (this >forum is great -- thanks ICD). > >What makes this topic so powerfully interesting to so many people? > >Have any of you ever played with 'bot-type PC/Mac applications (and I'm sure >they have such things on the web now), wherein you create a virtual robot using >a simplified programming language, then let your robot fight it out in a ring >with other peoples' robots? With a relatively tiny investment of programming >time, you can get some of the fun of "creation for competition" you get from >writing chess programs. And the competitions themselves are generally very fast >and fun to watch. You can run many of them and determine robot skill rankings >pretty easily. > >But somehow it's just not the same as computer chess, is it? The algorithm of a chessprogram is - well - rather stupid. Yet the program behaves rather smart and sometimes very smart. Maybe it's this gap between stupidity on the one hand and intelligence on the other that is so fascinating. What bridges the gap? What happens inbetween? Somehow it's miraculous.
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