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Subject: Re: Null move R=3

Author: David Rasmussen

Date: 16:00:26 08/07/01

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On August 07, 2001 at 16:03:34, Bruce Moreland wrote:

>I've often heard people state that null move with R=3 is better than with R=2,
>but I have never ever ever gotten a test result that indicates this.
>
>I've tried everything.  I've tried it throughout the tree, I've tried it near
>the root, and I've tried it near the tips.
>
>My measurement standard is ECM positions solved, which *always* goes down.
>
>What are other people doing that I'm not doing, or are people testing in some
>other way, if so is their way better or worse?
>
>I would test Crafty both ways (it's currently doing R=3 some places), but my
>machines will be busy until after the WMCCC.
>
>bruce

On a slightly different topic, has anybody tried fractional ply reductions,
whether using classic nullmove or adaptive nullmove (2/3 a la Heinz, well
actually classic nullmove is just a special case of adaptive nullmove where the
two different reductions are the same)? I mean if for Crafty for instance, it
was found that an adaptive scheme with 2/3 was best (as others have verified for
their programs), why not try values in between 2 and 3? Of course, if one hasn't
got any fractional extensions in the mix also, this will not do anything, but
for programs that do have fractional extentions, maybe this can be used to make
nullmove work better with the extensions. Who knows. I haven't had the time to
develop _anything_ on Chezzz since CCT3, and I haven't got time to test this
right away. Damn, why can't I just get payed for developing a chess engine, and
do that all day? :) Probably because I'm not good enough...



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