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Subject: Re: Null move R=3

Author: Frank Phillips

Date: 12:31:53 08/08/01

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Thanks for the full response Bruce.   The commets on your test methodology are
valuable.

I certainly was not picking on Ernst.  Given the published results of his
systematic tests on a variety of test suites, R=2/3 looks attractive.  My point
was really slightly off topic: about how exactly you evaluate the benefits of
changes.  In my case I think with R=3 I see more tactical failures when playing
Crafty or the like,  but doubt these are due to more aggressive null move.  More
likely they can be reduced by removing unhelpful extensions, improving king
safety (in many cases) and speeding up the search.

The other thought was that, logically, if the increase from (R=1 to R=2) was
good at some time in the past, then the increase from (R=2 to R=3) must also be
good at some stage.  Presumably when speeds have increased the average depth
sufficiently to offset the side effects.

Frank




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