Author: Graham Laight
Date: 06:03:38 08/09/01
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On August 09, 2001 at 07:13:21, Jeroen van Dorp wrote: >Basically the research seems to indicate that *memory* is very important, and >the lack of it leads to more basic and flawed methods of calculation, *not* that >the strong player thinks like a human and the weak like a computer. > >Nothing new under the sun, as these results confirm earlier research. >And we all *know* that, as we play the same. IMO, there IS something new here. Even if we thought we knew what was happening inside the head of chess players of different levels, we've never actually seen it for ourselves. Now, thanks to magnetic resonance brain scanners, the researchers have been able to actually watch the brain processes of GM and amateur chess players while they are playing. What was previously "suspected" is now "known for a fact". IMO, this is new. -g >Well know fact is that drilling with (simple) tactical combinations makes you >aware of the possibilities of recognizing them in real play. > >I am *not* a strong chess player, but with my training and after-game analysis >I'm always looking almost *automatically* for these positional characteristics. > >Just a few days ago I have been looking at numerous games with the sicilian in >the ECO B50's range, as I have good results with those opening as black, but >very often am stuck with a weak pawn on d6. >I kick my opening books aside and specifically tried to identify the >*characteristics* of games in which black won the game, although the d6 pawn (as >a plus pawn for white) was nicked off the board. > >Not looking for a 'move sequence' how to solve it, but characteristics of piece >placement and strong and weak points. A basic chess program won't do that, as >well as a weak chess player. > >It's not surprising that chess programs like Shredder 5, Hiarcs 7.32, Chess Tal >II, Junior 7 and the like are so warmly received. > >J.
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